PLAY 002: NaNoWrimo and Other Challenges

The month of October has almost run to its completion. Last minute costumes are being frantically bought with questions of “Can you be a sexy alligator?” and “What can I make with an old sweater and duct tape?” The colder air has inspired the wearing of parkas for plus ten weather, and Frugal lovers of candy wait eagerly for the discounted haul they will be able to collect on November first. And while nothing in my books is as important as cheap, sugary confections, November 1st brings another opportunity with it; NaNoWriMo.

Continue reading “PLAY 002: NaNoWrimo and Other Challenges”

PLAY 001: Longhand Jam in the Woods

I had a conversation with James last night (well, by the time you’re reading this, it will have been many days ago, but let’s just agree that “recently” James and I spoke) about writing by hand.

James has already written on this topic on Adventures in Storytelling in his article, No, You’re Analog! A Writer’s Strategy. If you haven’t read it yet, you should—there’s some great stuff in there—but as part of it he looks at the reasons why, as a writer, he prefers writing first drafts by hand.

In the comments, I added my own thoughts on why I don’t write by hand (despite loving the sensation of analogue). My main argument is that my hand can’t keep up with my thoughts when I write longhand. I need the “speed” of a keyboard to keep my thoughts flowing freely (and clearly). James rebutted with a question, “If we were to time the difference in speed between longhand and keyboarding, would we actually find a difference?” He’s confident the answer would be negligible. Continue reading “PLAY 001: Longhand Jam in the Woods”