Be Kind To Yourself: NaNoWrimo and Play 2.0

Last month saw the great time of NaNoWrimo, a time that most writers either ignore for it’s impossibility or dive into with the enthusiasm of New Year’s resolutions. I like goals and setting challenges. I like them so much that getting excited and assigning myself something unrealistic has become a step in the achievement process. Which then leads to that sought after end goal being unfortunately missed.

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50,234 Words…And Counting | PLAY 002 Reflection

This is my reflection to our most recent experiment, PLAY 002 | NaNoWriMo and Other Challenges, in which I learn a lot about some of my previous outlining ideas. You can find an intro to our reflections over here, along with links to others’ experiences during November 2016.

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Reflection | PLAY 002: NaNoWrimo and Other Challenges

The month is complete, and our PLAY 002 comes to a close (for most). But Adventures in Storytelling isn’t just about the doing (though that’s a very important part). It’s also about reflecting on the doing.

So as we recover from our sprints and our dashes, take a few moments to finally clean out our writer’s mug (“What is that oh, oh god, no, Ahhhh!”), and prepare ourselves for the new challenge of keeping our writing going through the December holidays, join us here as we reflect on what we learned at the end of it all. Continue reading “Reflection | PLAY 002: NaNoWrimo and Other Challenges”

PLAY 002: Half Way to Your Goal

National Novel Writing Month is now half way through! If you’re one of those brave souls writing 1,667 words every day, stay strong! You’ve got less to go than you’ve already completed, so might as well just finish swimming to shore, right?

For those of you not NaNoWriMo-ing it, but playing along with your own goal, stay strong! Your goal was achievable, it was attainable, and it’s in reach, too, so don’t give up now. Giving up is a silly idea. You’ve got this and there’s not one person that doesn’t think you can make it (except for that guy down the street named Steve, and no one’s going to listen to him). Continue reading “PLAY 002: Half Way to Your Goal”

PLAY 002: NaNoWrimo and Other Challenges

The month of October has almost run to its completion. Last minute costumes are being frantically bought with questions of “Can you be a sexy alligator?” and “What can I make with an old sweater and duct tape?” The colder air has inspired the wearing of parkas for plus ten weather, and Frugal lovers of candy wait eagerly for the discounted haul they will be able to collect on November first. And while nothing in my books is as important as cheap, sugary confections, November 1st brings another opportunity with it; NaNoWriMo.

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PLAY 001: Longhand Jam in the Woods

I had a conversation with James last night (well, by the time you’re reading this, it will have been many days ago, but let’s just agree that “recently” James and I spoke) about writing by hand.

James has already written on this topic on Adventures in Storytelling in his article, No, You’re Analog! A Writer’s Strategy. If you haven’t read it yet, you should—there’s some great stuff in there—but as part of it he looks at the reasons why, as a writer, he prefers writing first drafts by hand.

In the comments, I added my own thoughts on why I don’t write by hand (despite loving the sensation of analogue). My main argument is that my hand can’t keep up with my thoughts when I write longhand. I need the “speed” of a keyboard to keep my thoughts flowing freely (and clearly). James rebutted with a question, “If we were to time the difference in speed between longhand and keyboarding, would we actually find a difference?” He’s confident the answer would be negligible. Continue reading “PLAY 001: Longhand Jam in the Woods”