Getting Started – Luke: 3 Variations on a Theme

When we started this project, I approached James with three variables—one, we write a story that adheres to the beats of Joseph Campbell’s Monomyth, two, our protagonist is a woman, and three, there’s a GIANT sword the protagonist can’t use. He agreed to all three, and suggested we each come up with three ideas on how these variables could work together to become a story.

The following are Luke’s first three ideas, in all their hideous glory. You’ll see notes to myself, to James, and the rise and abandonment of thoughts as I was writing them. James is right—I never really did this when crafting stories (up until this point). I get an idea, and I go with it (perhaps why a mountain shows up in two versions below; plus, kind of in the 3rd one too), never thinking about how it could be done differently (and thus missing out on all sorts of great ideas). This was really good exercise for me because I found it very hard to do—which can be summed up in five words, “Similar start to Idea #1…” Continue reading “Getting Started – Luke: 3 Variations on a Theme”

Charlotte’s Journey As Cue Cards

After months of planning over Skype, we finally had the chance to meet in person to talk Charlotte’s Journey at the start of July 2015. We called it “The Summit”, complete with agenda and goals, intending to discuss Adventures in Storytelling as a whole (the website, the process, building the community, etc.) and be ready for the next phase of the plan. (Plus, we drew this cool map.)

Continue reading “Charlotte’s Journey As Cue Cards”

Character Sketch: Raul de Madera

The character sketches were a collaborative effort; a rough road map to understanding our characters. As we continued to co-write Charlotte’s Journey, this was a way to keep the “shape”, or a baseline, of a character in mind; so we didn’t create two competing arcs as we wrote first drafts.

After coming up with the appropriate characters required for our story, we spent some time hashing out important details together before each going off to capture our thoughts alone. The next week we shared what we came up with; for the most part, we agreed on broad strokes, and allowed the differing minutia to sway the sketches to their betterment. There were only a couple points where we had different, competing ideas in mind, and we were forced to debate until compromise was reached; always for the good of the story. (For the record—Raul was not one of those debates.) Continue reading “Character Sketch: Raul de Madera”

Character Sketch: Charlotte Hargrave

The character sketches were a collaborative effort; a rough road map to understanding our characters. As we continued to co-write Charlotte’s Journey, this was a way to keep the “shape”, or a baseline, of a character in mind; so we didn’t create two competing arcs as we wrote first drafts.

Committing a character sketch to “paper” always felt like a good idea to me—to capture the history, thoughts, feelings, and character arc all in one place—but for some reason, I never tried it until now. Will it work? Does it allow for growth in a character? Do we rewrite it as the story evolves? With Charlotte, we’re going to find out. Continue reading “Character Sketch: Charlotte Hargrave”